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	<title>Cubegrinder Studios</title>
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	<link>http://cubegrinder.com</link>
	<description>An indie iOS development studio with big dreams!</description>
	<lastBuildDate>Tue, 19 Mar 2013 04:11:30 +0000</lastBuildDate>
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		<title>Cubegrinder&#8217;s first anniversary! (Feb 22th, 2013)</title>
		<link>http://cubegrinder.com/cubegrinders-first-anniversary/</link>
		<comments>http://cubegrinder.com/cubegrinders-first-anniversary/#comments</comments>
		<pubDate>Fri, 22 Feb 2013 03:40:51 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=205</guid>
		<description><![CDATA[Today is Cubegrinder Studio&#8217;s first anniversary. Exactly one year from today, we released our first title Save the Cubes to the app store! To celebrate our anniversary, we have put both our titles: Juggle It (2013) and Save the Cubes (2012) for FREE for 24 hours! Click the app store badge to be taken to Juggle [...]]]></description>
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		<title>Juggle It is well received!</title>
		<link>http://cubegrinder.com/juggle-it-is-well-received/</link>
		<comments>http://cubegrinder.com/juggle-it-is-well-received/#comments</comments>
		<pubDate>Sun, 20 Jan 2013 05:39:52 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=150</guid>
		<description><![CDATA[Juggle It has been well received in the App Store! Here are a few screenshots of it on the App Store and its records on App Annie. As you can see Juggle It placed #218 in Sports Games in the US!]]></description>
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		<title>Juggle It is released!</title>
		<link>http://cubegrinder.com/juggle-it-is-released/</link>
		<comments>http://cubegrinder.com/juggle-it-is-released/#comments</comments>
		<pubDate>Sat, 12 Jan 2013 18:50:15 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=145</guid>
		<description><![CDATA[On January 10th, Juggle It was released! Here is a quick screenshot of it on the app store:]]></description>
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		<title>Juggle It is on the way!</title>
		<link>http://cubegrinder.com/juggle-it-is-on-the-way/</link>
		<comments>http://cubegrinder.com/juggle-it-is-on-the-way/#comments</comments>
		<pubDate>Mon, 07 Jan 2013 05:21:59 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[juggle it]]></category>
		<category><![CDATA[upcoming]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=109</guid>
		<description><![CDATA[Hey everybody, Juggle It is on the way! If all goes well, Juggle It should be hitting the app store on Jan 10th (Wednesday) at around 9ish. Here is a quick peek at the game:]]></description>
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		<title>Some screenshots of Juggle It!</title>
		<link>http://cubegrinder.com/some-screenshots-of-juggle-it/</link>
		<comments>http://cubegrinder.com/some-screenshots-of-juggle-it/#comments</comments>
		<pubDate>Sun, 06 Jan 2013 00:22:53 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=125</guid>
		<description><![CDATA[Just some screenshots of my upcoming game Juggle It:]]></description>
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		<title>Labor Day Sale Success!</title>
		<link>http://cubegrinder.com/labor-day-sale-success/</link>
		<comments>http://cubegrinder.com/labor-day-sale-success/#comments</comments>
		<pubDate>Wed, 05 Sep 2012 02:32:35 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cubegrinder]]></category>
		<category><![CDATA[labor day]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[save the cubes]]></category>
		<category><![CDATA[success]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=84</guid>
		<description><![CDATA[During the labor day sale, Save the Cubes peaked at over 6,000+ dowloads in one day. Here is the chart provided by AppAnnie. Save the Cubes is still free for a few more days, so snag it quickly.]]></description>
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		</item>
		<item>
		<title>Save the Cubes is Out Now! (iPhone)</title>
		<link>http://cubegrinder.com/save-the-cubes-is-out-now/</link>
		<comments>http://cubegrinder.com/save-the-cubes-is-out-now/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 09:00:43 +0000</pubDate>
		<dc:creator>Nick Shen</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cubegrinder]]></category>
		<category><![CDATA[cubegrinder studios]]></category>
		<category><![CDATA[first]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[save the cubes]]></category>

		<guid isPermaLink="false">http://cubegrinder.com/?p=21</guid>
		<description><![CDATA[Hi, Save the Cubes, is my first iPhone app. It is a unique iPhone puzzle game with neat twists: you must drop brains and lure infected to their demise. I worked on it half a year ago when I was twelve and a half, and now finally, it is waiting for your feedback with my appreciation. You [...]]]></description>
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